Date of Award

Summer 2024

Language

English

Embargo Period

7-15-2024

Document Type

Dissertation

Degree Name

Doctor of Philosophy (PhD)

College/School/Department

Department of Education Theory and Practice

Program

Curriculum and Instruction

First Advisor

Reza Feyzi-Behnagh

Second Advisor

Caro Williams-Pierce

Committee Members

Reza Feyzi-Behnagh, Caro Williams-Pierce, Andy Elby, Lijun Ni

Keywords

fraction learning, math learning, epistemic cognition, scheme theory, games

Subject Categories

Educational Technology | Science and Mathematics Education

Abstract

Well-designed serious video games have great potential in mathematics education. This study aims to enrich our understanding of Slice Fractions and Slice Fractions 2 as remedy tools for college freshmen in an educational opportunities program. Specifically, drawing on resources-based epistemic cognition theory and scheme theory, the study investigated fourteen participants’ perspectives and experiences of playing these games, the impacts of the gameplay on their fraction schemes/operations and explicit conceptions of fractions, practices in fraction problem-solving, and views of mathematics learning. With a quasi-experimental design, each participant finished a pre-game interview and assessment, played SF1 or SF2, and completed a post-game interview and assessment. The findings reveal the productive game designs suggested by the gameplay and perceived by the players. A preliminary examination of the interaction between prior video game experience and gameplay of SF1 and SF2 shows that the games effectively elicit knowledge of fractions to a similar extent among non-gamers and gamers. The findings also suggest that playing SF1 and SF2 supports the construction of fraction schemes/operations, the development of a better understanding of fractions from multiple perspectives, and improvements in making sense of various operations with fractions. The study contributes to a deepened understanding of how well-designed serious video games support math learning.

License

This work is licensed under the University at Albany Standard Author Agreement.

Share

COinS