The influence of DragonBox on student attitudes and understanding in 7th grade mathematics classroom
Date of Award
1-1-2017
Language
English
Document Type
Master's Thesis
Degree Name
Master of Science (MS)
College/School/Department
Department of Education Theory and Practice
Content Description
1 online resource (vi, 67 pages) : illustrations (some color)
Dissertation/Thesis Chair
Caroline C. Williams-Pierce
Committee Members
Caroline C. Williams-Pierce
Keywords
7th grade, Algebra, DragonBox 12+, middle school, Video game, DragonBox 12 (Game), Mathematics, Video games in education
Subject Categories
Educational Technology
Abstract
This exploratory study seeks to investigate how a mathematical education game, DragonBox12+, effects students’ learning about algebra. Data for this research was collected from middle school 7th grade students in the Northeast region of the United States of America. The interviews and classroom observations were recorded on videotape. The research results showed that the video game DragonBox 12+ affects students’ attitude of mathematics and learning of mathematics by the help of using game mechanics to teaching algebraic rules.
Recommended Citation
Katirci, Nihal, "The influence of DragonBox on student attitudes and understanding in 7th grade mathematics classroom" (2017). Legacy Theses & Dissertations (2009 - 2024). 1860.
https://scholarsarchive.library.albany.edu/legacy-etd/1860